Beating GPT-5.6 Sol on retrieval with 100x cheaper open models
414 by moonikakiss | 114 comments on Hacker News.
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New best story on Hacker News: Changes at Google DeepMind: Demis Hassabis from CEO to Chair, Jeff Dean departs
Changes at Google DeepMind: Demis Hassabis from CEO to Chair, Jeff Dean departs
479 by colesantiago | 594 comments on Hacker News.
https://ift.tt/gMtND4P... https://ift.tt/679E3UJ... https://ift.tt/XjAaK08 , https://ift.tt/GpkhvlW https://twitter.com/JeffDean/status/2085034604172603724 , https://ift.tt/UKsZyS0
479 by colesantiago | 594 comments on Hacker News.
https://ift.tt/gMtND4P... https://ift.tt/679E3UJ... https://ift.tt/XjAaK08 , https://ift.tt/GpkhvlW https://twitter.com/JeffDean/status/2085034604172603724 , https://ift.tt/UKsZyS0
New best story on Hacker News: Show HN: Simple algorithm and color space to generate diverse skin tones
Show HN: Simple algorithm and color space to generate diverse skin tones
503 by automatoney | 92 comments on Hacker News.
Hello HN! I found that picking out plausible but diverse skin tones for my digital art and game development projects was kind of difficult, and I got curious about if there was a way to define a color space that made it easy. I've built a color picker and procedural generation algorithm based on the space as well as a bunch of other fun js features and demos throughout the page that use the equations. If you find it interesting, I have lots of explanations of how I built it and what properties the space has. The methodology might be a bit shaky, but hopefully the result is as helpful for others as I have found it! There's lots of room for improvements (see the Future Work section), but I'm really happy with how it turned out.
503 by automatoney | 92 comments on Hacker News.
Hello HN! I found that picking out plausible but diverse skin tones for my digital art and game development projects was kind of difficult, and I got curious about if there was a way to define a color space that made it easy. I've built a color picker and procedural generation algorithm based on the space as well as a bunch of other fun js features and demos throughout the page that use the equations. If you find it interesting, I have lots of explanations of how I built it and what properties the space has. The methodology might be a bit shaky, but hopefully the result is as helpful for others as I have found it! There's lots of room for improvements (see the Future Work section), but I'm really happy with how it turned out.
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